Vectirium is a high-performance 3D engine architected from first principles, featuring custom mathematics implementations with GPU acceleration via wgpu for uncompromising speed across all platforms.
Architected in Rust for memory safety and zero-cost abstractions, with custom mathematics implementations built from first principles for optimal performance.
Compiles to native desktop applications and web targets via WebAssembly with consistent performance across all platforms.
Leverages wgpu for cross-platform GPU acceleration while implementing core mathematics and algorithms from scratch for maximum control and optimization.
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